Thursday, April 8, 2010

So... joining carebears is harder than it should be

I have been scanning marauders and faction battleships for quite awhile and trying to join likely looking corporations. I'm amazed by the number of Russian / Asian corporations there are out there.

I'm thinking the standard 'Someone in rookie chat told me to join a corporation to whore corp / faction standings with an agent' won't be as believable if I don't speak the language.

I found one likely corp to join where the CEO flies a faction fitted Golem with gist-x xl booster and faction tank that had a pubby channel but they want me to hang out in the channel and chat with them for forever before they'll let me join.

There is only so much chatting I can handle with guys who cream their pants because there is 40k of Nocxium to be mined in the mission they're doing right now...

To top it off, their sister corporation is apparently big into Faction Warfare and the guy gushed all over me about how important they were in the big scheme of Faction Warfare. They're a 14 man corp but they always turn the tide of the battle etc. Apparently they are important behind the scenes as well and I should be impressed.

When I asked what they did behind the scenes he clammed up and acted like I was a spy trying to blow up his CEOs Marauder or something. It was insulting!

I'm still hoping they'll let me in some time so I was polite but I REALLY wanted to ask him what happens when they win fights in faction warfare? And if his corporation is so good then how come Caldari recently completely wiped the field and took all Gallente systems etc? But I think that was supposedly before my time so I just kept my mouth shut and acted impressed.

Eventually I decided I was just going to have to be less picky... So... instead of scanning on my alt, I took my new pilot to the target system and starting convo'ing likely targets as they undocked to go to their missions.

The third guy I convo'd had just undocked in a Golem and was in a 1 man corporation. This seemed promising. One man corporation pilots traditionally have some of the most expensive fits I've seen when scanning.

This guy seemed amiable enough to having me tag along and showing me the ropes and.... BINGO! he asked me to turn in an application!

I'm currently running my second mission with him while I pump him for information about his fit. Unfortunately, he doesn't use faction hardeners... it seems he's got a dual Pithii B-Type Small Shield Booster tank and faction BCUs. He also uses a CN Shield Boost Amp. All in all, only about a 600 - 700m potential....

His main apparently flies a paladin that is much more expensive but is in another corporation. I am tempted to go ahead and take this guy down and maybe try and ransom him for more than his loot could possibly be worth. He may pay 750m or so to save his ship.

That being said, I'm not sure if I wouldn't rather have the killmail. Either way I'll probably get the same amount of carebear tears so that's a positive.

So... here's what we know... he tells me his Golem will perma-tank 600 dps. He uses torps but has velocity / flight time rigs. I intend to fit dual neuts, ECM drones and a faction specific ECM.

The main question for me will be timing to make sure I have Mission Rat DPS to help with the take down. Hopefully the combination of ECM and the WTF factor will let me get him pretty far down before it's too late.

Regardless, he's a nice enough guy and the standings increases are coming quickly so it's not a bad thing to hang out with him for awhile to support my 'image' when I try and do this to the next corporation. I don't want to appear like I joined a corporation and left it within days too often. :)

Plus... he's talking about selling the Paladin so he might beef up his Golem tank in the interim. :)

So... here are the questions I need help with...

1. Do I go ahead and take him in a BC or wait 2 - 3 days until I can be in a BS and be sure he goes down? (I'll have a REALLY hard time waiting for this training to occur - it's hard not to take him down even as I'm typing this)

1a) Do I bring my main into this with a Guardian / Basilisk to make sure I accomplish my task or do I risk blowing it but going for max glory by getting the solo kill (or ransom)?

2. Do I try and ransom or go straight for the kill and the glory of being ~20 days old and killing a marauder?

3. He mentioned Teamspeak and I have FRAPS ready to go... how important is it that I wait for the opportunity to hear (and record) the tears for the few of you that actually read this stuff?

Saturday, March 27, 2010

EVE really DOES start slow!

Shortly after my last journal entry (but before the helpful comment) I realized that it might be more productive for me to spend my time making connections within my chosen corporation than it would be to keep droning away at meaningless tasks with my level 1 agent.

This proved to be true and within a few short hours I was ready to start doing meaningless tasks for a level 2 agent.

This was a BIG improvement... except that it really felt more like Super Sizing a Value Meal at whatever the current equivalent for McDonald's might be than a real change.

I did enough missions to prove that - with patience - I could run most of the missions I was given in a lowly skilled frigate. But even that challenge didn't hold my attention for long.

I was going to need more than this to keep myself going.

And so, with a sigh of boredom, I sent myself back to school and focused on laying the foundation for my evil endeavors.

Now, with my trial period a little over half way over, I'm almost ready to start trying to find my way into a corporation.

Today will probably be spent finding a likely target.

By next weekend I will hopefully have chat logs and video with which to remember the fun... :)

Sunday, March 21, 2010

Before you can beat them... you have to join them...

I am a new pod pilot. I've invested my life's savings in joining the capsuleer program and outfitting my first ship.

Like most new pilots in Eve, I'm starting out by training learning skills to shorten the time it will take me to train to the truly essential skills. I know this isn't really helping me get to the ships I'll need to kill Marauders and Faction Battleships fit with 3,000,000,000 isk worth of officer mods, but it will help me be more flexible in the future. Flexibility may be key in being able to take down the pride and joy of a 3+ year old pod pilot with one that is less than a month old.

I've also realized that in order to convince other corporations to invite me into their confidence, I'll need to make my story believable. Unfortunately, this means I have to act like them. I'll need to have some kind of standings for the corporation that they primarily run missions for in order to convince them I'm serious about being a contributing member of their little racket.

After two hours of killing disgruntled employees and stopping minor pirate blockades I'm ready to gouge my eyes out. How do these guys do this for hours on end?

Only the promise of joining some mission-runner corp and teaching them a lesson is fueling my desire to continue.

It certainly isn't the 1,300,000 isk I've made in the last hour.

A New Beginning (Again)

I'm not a thief. Or at least.. that's not my main objective.

My goal is to teach a lesson to corporations who have forgotten that their only protection from the brutal universe that is Eve comes from Concord... and unfortunately for them... Concord only protects them from those outside of their corporation.

My goal is to taste the tears of pilots who think they are perfectly safe in Empire fighting against known targets.

My goal is to destroy the flagships of as many corporations as possible with a pilot who is just beginning to feel his/her full potential.

My ultimate goal is to get richer, quicker than the mindless grind of running missions for agents could ever hope to make me.

This is my story.

Saturday, September 26, 2009

Walk a Mile - Pos Ops Take 2

I was checking out random wormholes while waiting for the wars to start.

What was this? A Large Amarr Control Tower with Mobile Labs and Corp Hangars and no Force Field?

This was worth checking out!

I found the POS with the proteus only to see it had an "Onlining Timer" at 26 minutes. This was going to have to go quick!

I quickly brought in the Maelstrom and started blowing stuff up while putting out the call on Comms.

"Bring a Hauler! This is gonna be great!"

Only one pilot was close enough to make it before the POS finished onlining and Tarkis jumped in a Bestower.

As he was getting closer, I sent gutted back to snag an iteron. The mobile labs had nothing, but there were a TON of jet cans from the Corp Hangar wrecks.

I started categorizing the stuff to grab with Genepool in a separate can to make it quick. Most of the arrays were down but the timer was down to 5 minutes.

gutted gave Tarkis a warp in to the outside of the wormhole with his newly acquired Iteron IV and we went to the POS together.

gutted was able to fit most of the good loot in her hauler (250-350m of T2, best named, and reaction stuff) and Tarkis didn't quite have room for the POS stuff in his.

It was at that point that I noticed the ship hangar array. How could I have missed it?

I started in on it and it popped quickly.

We were down to about 4 minutes on the online timer at this point.

An Orca, Osprey, Hulk, shuttle and a Harbinger popped out of the hangar array.

Since Tarkis' bestower was empty, he quickly swapped to the Harbinger (fully fitted and rigged with a mix of T2 and best named) and we started in on the Orca.

It and the hulk went down fairly fast. We were down to 1 minute on the timer when I aligned Gene and gutted to get them out of there.

Tarkis stuck around and finished off the Osprey and the shuttle.

Dead POS stuff here.

Unfortunately, no mails from the ships. :(




Hi GenePool Chlorinator,

Thank you for contacting customer support.
I'm afraid there is no kill mail for those ships which were stored in a ship maintenance array as no pilots were in those ships. Thanks.

Best regards,
GM Valentine



While all of the above was going on, 2 Ravens had come into the system and started killing my friends the sleepers.

We came back in combat ships after we'd finished the hauling and finished the first Raven.

Unfortunately, the second one got away before we were able to tackle it.

However, we slowed down on killing the first one so that everyone could get on the mail. Funny enough, the second raven came back in right as the first one popped. I guess he thought maybe he could turn the tide since we were taking a bit longer to kill his buddy.

He was wrong.

All in all another good day.

No thank you notes from the Sleeper's yet.

But none are needed to be honest. I sleep better knowing I'm doing my part.

Walk a Mile - POS Ops

While waiting for the wars to start, I continued scanning wormholes for Sleeper Harassers.

A couple of drakes in a class 3 wormhole were exploiting sleeper targets when I found them. One of the drakes was able to retreat to the safety of his POS next door. One was not.

As I warped in to see what else was going on in that POS, I noticed that some of the modules were offlining. Hmmm... this could be interesting.

Unfortunately for me my pilot picked that moment to come down with a severe case of Angular Follicle Kaliculitis (otherwise known as AFK) and I missed some of what was going on.

There was one less pilot in the POS when I recovered and I decided to check next door again to see if he'd gone there.

Damn! I was moments too late. A large Caldari Control Tower was anchoring in the Class 3 POS next door and had 26 minutes to go. I decided to take up an orbit while cloaked and see what came when the POS finished anchoring.

Within minutes of the timer finishing, a Viator uncloaked and started the online timer. I quickly locked him and shut down his warp drive. Not a profitable kill, but maybe I could prevent this corporation from expanded their base of operations against the poor Sleepers. The viator kill was a start.

Going back to watch the original POS I saw them continuing to unanchor modules as they seemed to be preparing to move them to the newly onlined POS next door.

I let a few cov ops ships fly back and forth unmolested before finally I saw what I'd been waiting for. Their orca was picking up all the newly unanchored mods and started to align towards the wormhole.

By this time, I had had a few more friends ask if they could join in on the fun and, my primary interest being the protection of the Sleepers, I of course said they were welcome to join the party.

As I realized the Orca was on the move, I made sure we had cloaked pilots on either side of the wormhole he was going to and waited for the action. It wasn't long before he was well and truly tackled and going down hard and fast.

We were well on the way to ruining the profitability of this particular venture. It was a good day's work.

It got even better when I decided to check on the tower that had only gotten one small bit of fuel into it one last time before I returned to k-space and docked up for the night.

The force field was down and they'd started the unanchoring process. I watched the timer count down and then ran off the Iteron Mark V they sent in to scoop it (I just decloaked as he came through the wormhole so he'd realize his efforts were futile. I didn't want to have to risk the tower getting destroyed in the inevitable hauler explosion).

The only problem was that the WormHole I'd been using to enter this system had recently collapsed. I launched probes and started scanning while I orbitted the offline and unanchored POS in the proteus.

Fortunately for me, I was able to find an entrance to hi-sec with a hauler only 1 jump from the Wormhole entrance. I'd have to trust that they were too scared of me to scoop the hauler in my absence. God Bless the fact that there is no local communication channel in WormHoles as this was the only thing that would give me a chance.

Session timers and warps never felt so long as when I rushed out to jump in a hauler and return.

\o/ Yay!! The tower was still there. 365,000,000 isk I can now apply to efforts against those who are too callous to walk a mile in the shoes of their victims.

Walk a Mile - Phase 2 (The Navy's Protector)

Concurrent to the previous activities noted I had been doing the necessary research to implement phase 2 of my plan. As I reviewed the activities of those who perpetrated crimes against the Navies of Eve it quickly became obvious to me who the worst offenders were.

If you're flying a ship made by one of the Navy or Pirate factions of Eve then you are quite obviously a terrible offender. As I observed pilots go about their activities for a certain agent in Dodixie I discovered an even better way to see which capsuleers among the hordes of offenders in this particular system needed to be made an example of.

Enter the ship scanner.

It seems that some pilots have the gall to kill Officers of the various Factions and then use their own heavily modified equipment against their comrades. These pilots obviously needed killing.

After researching three corporations flying ships either made with artifacts from my Beloved Sleepers (and generally fit with modified equipment made by the various Navies) or flying faction ships, I was ready to declare war on the oppressors of Eve.

Shortly after the Eve-Mails declaring war went out I received this response:



2009.09.24 22:21
Just to make you aware, Black Salmon is closely affiliated with Fidelas Constans. Very Closely Affiliated. I'll make this short, if you are determined to continue down this path, you will be fighting FCon, either due to us accepting them into our alliance, or Fcon war deccing you.

Just to let you know what you will be getting into:
http://killboard.fidelas-constans.com/

Lupus Aurelius
FCON CEO



A closer review of these CVA pets killboard shows that they have 59% efficiency for the month. I'm not sure I'd have posted a killboard link if my efficiency were that poor.

Ah well... I can only hope they get involved!

More to follow as the wars develop properly.